[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [PlayMusic(intro="$drift_intro", key="$drift_loop", volume=0.7)] [delay(time=2)] 曾经有人向水月抛出了这样一个问题: “如何成为一个更好的人类?” [dialog] [delay(time=1)] 那时的他刚刚逃离死亡,脑中除了迷茫与讶异外别无他物。 [dialog] [delay(time=1)] 现在他长大了。 [dialog] [Background(image="32_RL2_cliffday",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [delay(time=2)] [PlaySound(key="$d_avg_sea", volume=0.6, loop=true, channel="sea")] [Character(name="avg_437_mizuki_1#2",fadetime=1)] [delay(time=2)] 随着年岁渐长,生活为水月提供了一些观点与视角,他已确信自己有资格回答这个问题。 所以他来到了海边, 循着海风、浪潮与大群的指引。 去往老主教的住处。 [dialog] [PlaySound(key="$d_avg_walk_water", volume=0.6)] [character(fadetime=1)] [delay(time=2)] 个人疑虑将得解答, 然而...... [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=3)] [Dialog] 母亲啊,我们将去往何方? [stopSound(channel="sea",fadetime=3)] [Dialog] [Character] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [Image]